Friday, July 16, 2010

Another opening, another show...

I've done what I always fear I'll do: not keep up with something that I set out to. I've not updated at all regarding the journey of The Miser: Improvised. There were a couple of extenuating circumstances that occurred outside of the rehearsal process that became time consumers. I worked for the Furman chem department for 2 weeks which was nice as it's always good to actually have monetary income. I also managed to contract mononucleosis which was not nice as I felt at one point that I'd never be well again (& that was 4 days before the show opened. Boy... do I have great timing...) Even though I gave poor Murdock a director's nightmare, I managed to fight off mono with lots of sleep, off-brand Extra-strength Tylenol, and season 4 of The Wire all without missing a rehearsal (though I was admittedly a bit worthless during parts of a couple). With all of that aside, I hope I can catch everyone up to speed a bit on the course of the show.

Murdock did actually "cast" the show with each character in the show only being played by one person (with a couple of minor exceptions that happen because it's improv and we can do that kind of thing). Most members of the company are playing 1 or 2 characters. Because of the distribution of supporting characters throughout the show, I've been saddled with playing 3. Most of us are also playing bumbling servants with names we spontaneously made up (mine is Gobi and for some reason most of the rest of the cast really likes Gobi). The closest thing I can think of to compare the servant characters to is Pokemon because the only speech they use is their own names.

The bulk rehearsal process was a lot like that of a typical play. We put a lot of focus on developing the characters we were playing, but we also had to work each scene enough times to ensure that we were hitting all of the necessary plot points with the right pacing and rough blocking. The plot thing is a bit easier to manage in a scripted play, but with all of the dialog being improvised the scenes had to be tailored to include important information to the course of the show without letting the scenes drag on too long. With the exception of a few early additions, we incorporated most of the improvisational elements that include audience suggestions in the last week of rehearsal. The most prevalent elements are blind lines (random lines of dialog written on slips of paper by audience members before that show starts) and hesitations (by snapping his or her fingers any character can get a word from the audience to work into a line of dialog), but there are also impromptu songs, genres, stimuli and responses, accidents, and miming thrown in.

Last night was opening night. I was really excited to see how everything would come together. The suggestions were pretty solid across the board despite a little bit of hesitation in volunteering them, and a lot of new things happened. I felt good about a lot of what I did as my most significant character, Frosine. Laura-Ann was especially hysterical as her schizophrenic Master Jacques character. We played to a small but receptive house, and everyone I talked to seemed to really enjoy it. The people who'd seen plenty of Improv!able Cause short-form shows before really appreciated this new way of seeing a production with some old familiar ways of getting suggestions and such. While there are some very silly aspects of the show, I think most of the best comedy comes from the earnest characters that have been developed. I'd really like to see more people at performances for the rest of the run, but I'm really looking forward to it.

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